Teknos

The Teknos are a federation of different spacefaring nations. They are one of the two warring factions in The Unholy War, the other being the Arcane. All Teknos nations share a common ambition: technological progress at all costs.

History
The exact history of the Teknos is uncertain, as the game itself provides only a few bits of information, and those sometimes seem to contradict each other.

Before the Unholy War on Xsarra
At some point in time before invading Xsarra, several technologically advanced species founded an alliance bent on eternal progress. Those species originate from all over the galaxy, such as the humans from Earth or the Mantis from the galactic core. However, over time the Teknos made a powerful enemy: the Hunters, a mysterious race whose state of technology surpassed the one of the Teknos. The reason for the Hunters' hostility towards the Teknos is not known. It could be born from fear of what might become of the Teknos, or disdain towards the Teknos ruthless and irresponsible search for progress, or any other reason. Regardless, it is certain that the Hunters' seek total annihilation of the Teknos.

When a fleet of Teknos encountered the Hunters' armada, a battle ensued from which the Hunters emerged victorious. Only one ship managed to escape the battle, but it was damaged beyond repair. That ship escaped to Xsarra, although it is not known whether the Teknos had known the planet before or were just discovering it during their escape. One way or another, the Teknos' ship crashed onto Xsarra. The Teknos hoped that the planet's unusual radiation field would mask their presence from the Hunters' scanners. Considering that they stayed on Xsarra for centuries, they were proven right.

During the Unholy War on Xsarra
After the Teknos crashed onto Xsarra, a war broke out between them and the native Arcane people. The exact reason is never stated, but it is most likely that it was due to the abundance of AUR on Xsarra, which is sacred to the Arcane people but a valuable resource for the Teknos, as well as the Teknos' general disdain for primitive species. Whatever the reason, the ware between those two faction raged for decades, though none of them could triumph over the other. After both armies grew tired of fighting, they agreed on a truce that would maintain an uneasy peace for centuries, with the common law that no child of both nations shall be born. It is not certain why this truce came to an end, but it possible because of a near breach of that one fundamental law, when a Dark Angel and a Quicksilver fell in love and fled to the Deadlands. Nevertheless, the battles began again and both factions continued their attempts to annihilate one another completely.

The exact timeline of these events is not certain. It is stated that first humans appeared on Xsarra 3000 years ago. They are the direct descendants of the exiled Technists from Earth. But it is unclear whether these humans were already part of the Teknos alliance, as the game itself states that the war between the Teknos and the Arcane lasted for just 500 years. However, those 500 years could refer to the final phase of the war, after the truce has ended after lasting for centuries. But that would mean the reason the truce ended cannot be because of the fundamental law's near breach, as that occurred only 20 years ago.

Ideology
Each Teknos nation has its own laws and customs, but they all strive for technological progress. And they do so in a ruthlessly and with a sadistic enjoyment, not hesitating to eliminate anything that might be an obstacle in their way to progress, like destroying an extremely old architectural structure or laying waste to large parts of land with excessive use of nuclear weapons. Teknos are also indifferent to any collateral damage their actions cause or to anything else that has no direct influence on their primary objective, and are extremely arrogant and disdainful towards their enemies.

As evident by their dedication to progress, Teknos rely heavily on machines, computers and cybernetic enhancements. Their briefings in strategy mode are mostly written efficiently and get straight to the point, like they are simply listing facts. Their sentences are short and have very few figures of speech.

Although they work towards the same goal, some of the Teknos members have their own secrets from one another, hinting at at least some level of distrust.

Warriors

 * Quicksilver: A female humanoid shape shifter covered in liquid metal. Can slice enemies, fire metal projectiles, and protect herself with a reflecting shield.
 * Tesla Lord: A humanoid harnessing the power of electricity. Can fire an electric beam, teleport himself, and erect crystals that fire electric orbs.
 * Killcyclea: A humanoid that is attached to a flying jetbike. Can fire plasma blasts, drop bombs, and kill sacrifice to take the enemy with him.
 * Jaeger: Heavily armed robots on tank treads. Can deliver a heavy punch, fire a laser, and launch homing missiles.
 * Mantis: Cybernetically enhanced insectoids. Can bite with their retractable jaws, launch parasitic drones, and create a suction vortex.
 * Razorfanea: A robot with an implanted brain. Can throw buzz saws, rotate its upper body to slice enemies, and create a wall of buzz saws.
 * Wasp: A female human cyborg with a pair of hover wings. Is equipped with a blaster, a freeze ray, and a device to steal the enemies health.
 * Betarazorfaneb: An advanced version of the Razorfane with the ability to fly. Can throw energy discs, rotate its upper body to slice enemies, and crash into the ground to create a shockwave.

a Denotes a character that was playable in the game's demo. b Denotes an unlockable secret character.